I am Ayberk Kaba, a passionate Technical 3D Artist and Generalist. I have 8 years of professional experience working with top agencies across the World.

I’m an experienced artist, skilled in high and low poly modelling, rigging, texturing as well as animation. I have a good understanding of organic anatomy, cartoon, quadruped and environmental. Besides I have great patience to recreate clean topology and open smooth UV.

 

Mainly using Maya, Zbrush for modeling and rigging. Mari, Substance and Photoshop for texturing. Arnold for rendering.

 

I well know 3D Animation and illustration too. Also I have knowledge how to use, import, lighting, basic shading and particle effects in Unity. In my demoreel and short animation I modeled, textured, rigged, animated and rendered everything by myself with various softwares.

I have BFA Degree from Anadolu University (Turkey), Animation Department. I studied Scenography for 1 semester at Art Academy of Latvia. Also I have awarded short film which rendered in Unreal Engine.

 

I can easily get into my job and co-workers. I'm working with discipline, hard and smart. Teamwork is always important for me and I’m always glad to co-operate with my co-workers. I grew up with games since Commodore 64 and SNES and I love games and I’m still playing all kind of it.

My Expertise

Software Skills

MayaAdvanced
ZbrushAdvanced
3Ds MaxModerate
Substance PainterAdvanced
PhotoshopAdvanced
MariGood
ArnoldAdvanced
Unity 3DBasic
Unreal EngineBasic
After EffectsGood
Motion BuilderGood
XgenGood